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Spore Hero
''Spore Hero'' is the Wii spin-off of ''Spore'', developed by Maxis, in which the players focus on creativity and evolution using the unique controls of the Wii and a lifestyle drama adventure game. The game was released on October 6, 2009. ==Development== A Wii spinoff of the game had been mentioned by Will Wright several times, such as in his October 26, 2007 interview with ''The Guardian''. Eventually, a spin-off under the title "Spore Hero", an adventure game built ground up for the Wii with a heavier focus on evolution, was announced as part of the 2009 lineup along with "Spore Hero Arena" and "Spore: Galactic Adventures"" The first details of Spore Hero began to emerge when MTV's Totilo had an interview with designer Lucy Bradshaw.〔(【引用サイトリンク】title=New Details About EA’s Wii-Exclusive ‘Spore: Hero’ )〕 In it she said that the team was taking a look at Wii Motion Plus for better motion sensitivity. On May 12, EA sent out their official press release for Spore Hero and Spore Hero Arena. Several previews began to emerge later. At an event in Los Angeles, GameSpot got another look at Spore Hero. IGN and Gamezone also posted previews as part of their pre-E3 lineup.〔()〕 Spore Hero was on show at E3 2009〔(【引用サイトリンク】title=E309 Media | Be A Hero With Spore – DS/Wii at C3 News )〕〔(Spore Hero ), sporedum.net〕 and at Comic-Con. In late July, Maxis conducted an interview with several of the major fansites.〔(【引用サイトリンク】title=Sporedum.net )〕 During it they revealed that one of the choices they made during development was to focus on the story-line of the game. This focus meant that they had to detract from the game's online capabilities.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Spore Hero」の詳細全文を読む
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